What designers can learn from filmmakers
21 jun 2017 – Rotterdam
Jildw shares the insights she experienced while directing films and writing screenplays to improve the way designers think of storytelling. As an UX-designer she noticed that creating a good experience can be based on the same rules as creating a good movie. She will show this by testing the Rijksmuseum app to the rules of storytelling.
The process of how movies are made and how cast and crew work together relate to that of designers as well. Cherry-pick what helps you to improve your way of designing applications, exhibitions, campaigns and services. And of couse these insights help to create the best movie trailers for presenting your own designs.
Jildw Albeda is a 10+years experienced UX designer. At Kiss the Frog, she worked on the smartphone app for the Rijksmuseum and now designs robotic experiences for science museums all around the world. As a filmmaker she directed ‘Zee vol tranen’ during the 48 Hour Film Project Rotterdam. At the moment she is completing her first year of education at the scriptacademy at EYE/Endemol.
Bar opens at 19:30, program starts at 20:00
|Location||Het Industriegebouw, Rotterdam|
|Admission||Free, drinks for own account|
|Language||This presentation will be held in English|
See the list of participants »
Het Industriegebouw is located in Hoogkwartier. This area, situated between Oostplein and Markthal is easily accessible both by public transport and by car and with ample parking.
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