What designers can learn from filmmakers

13 September 2017 – Rotterdam

To help designers with storytelling, Jildw shares her insights from directing films and writing screenplays. As an UX-designer she noticed that creating a good experience can be based on the same rules as creating a good movie. She will show this by testing the Rijksmuseum app to the rules of storytelling.

What designers can learn from filmmakers

The process of how movies are made and how cast and crew work together relate to that of designers as well. Cherry-pick what you need to improve your way of designing applications, exhibitions, campaigns and services. And of couse these insights help to create the best movie trailers for presenting your own designs.

Jildw Albeda is a 10+years experienced UX designer. At Kiss the Frog, she worked on the smartphone app for the Rijksmuseum and now designs robotic experiences for science museums all around the world. As a filmmaker she directed ‘Zee vol tranen’ during the 48 Hour Film Project Rotterdam. At the moment she is completing her first year of education at the script academy at EYE/Endemol.

Practical information

Date and time Wednesday 13 September 2017
Location Het Industriegebouw
Goudsesingel 136
3011 KD Rotterdam